Dystopia, Alternate History and the Posthuman in Bioshock

Authors

  • Lars Schmeink

DOI:

https://doi.org/10.5283/copas.113

Abstract

In dystopian visions articulated at the beginning of the twenty-first century, one can observe a tendency to approach biotechnology as implicating the threat of posthumanity. Different media explore such perspectives on the future and it is the goal of my paper to analyze the specific perspective that informs the medium of video games. I propose to read the game Bioshock “from a dialectic of video games studies and literary studies, focusing on its uses of simulation and agency, its appropriation of alternate history and dystopia, and its treatment of a posthuman society.

Author Biography

Lars Schmeink

Lars Schmeink currently holds a position as graduate research assistant and lecturer in American Studies at the University of Hamburg. He is working on his doctoral thesis at the Humboldt University Berlin on “Posthuman Societies in Dystopian Futures“ and other projects in Science Fiction / Fantasy studies.

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Published

2012-03-27

How to Cite

Schmeink, Lars. “Dystopia, Alternate History and the Posthuman in Bioshock”. Current Objectives of Postgraduate American Studies, vol. 10, Mar. 2012, doi:10.5283/copas.113.

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Section

Articles