"Computer-generated history": Zur paradoxen Dualität von Populärkultur und Zeitgeschichte in Jon Haddocks Screenshots


  • Reinhard Prosch




Jon Haddock's body of work is not only a skillful exploration into the realm of the creative possibilities of Computer-generated Imagery, but also a provocative contemplation on contemporary America. Through a comprehensive analysis of Haddock's series of images entitled Screenshots“, this essay argues for an integration of computer and video game culture into the academic discourse of American Visual Culture studies.

Author Biography

Reinhard Prosch

Reinhard Prosch studied political science, European law and American studies at the Ludwig-Maximilians-University of Munich and the University of Copenhagen. He is currently working toward his M.A. degree. His research interests include: conflict theory, global governance, the American self-image and national myths in political and religious terms, new media and film studies in particular.


How to Cite

Prosch, Reinhard. “‘Computer-Generated history’: Zur Paradoxen Dualität Von Populärkultur Und Zeitgeschichte in Jon Haddocks Screenshots”. Current Objectives of Postgraduate American Studies, vol. 6, Mar. 2012, doi:10.5283/copas.82.